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fire-krov-i-stal-1

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By kashish on 29 Jul 2025
Digital Editor
Kashish hold's a Bachelor's Degree in Mass Communication & Journalism. She has been working with the company since it's inception. Kashish writes lifestyle articles but is more inclined towards writing about makeup & all things fashion. When she is not busy in work, Kashish likes to read books or watch movies.

Fire, blood and steel

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Tanks. How much is in this word! Iron monsters erupting fire and howls. They smell of steel, fuel and gunpowder. All -powerful and non -staff. Tanks literally personifying war. They firmly entrenched in mass culture - books, films, brands, cards, music and, of course, games.

It is unlikely that today there is a gamer who does not know about World of Tanks or War Thunder, maybe even Armored Warfare: someone heard the armata project out of the ear. Today, these are perhaps the most famous representatives of games about tanks. They do not need excessive performance, but this is only the top of the iceberg. There are other games about tanks more demanding on the player, but in response, giving unusual gaming expirins - tank simulators. They are not spoiled by attention, and I would like to tell about the tank shows in general and some of them in particular.

Tank simulator

All of us have long been accustomed to air and auto-systems, but as at the expense of tank simulators? There are actually not many purebred simulators of the tank, but they are. In my modest opinion, they still are of some interest, since only in such games can you feel what it means to manage a multi -ton -tone machine of war. It is also worth noting that simulators are different. Some model only general aspects of technology management, allowing themselves some game conventions. Others - copy the technique thoroughly, demanding from the player not only general knowledge on the topic, but also the study of manuals for each particular machine.

Two paths

Tank management simulation is not simple. It is even more complicated than simulating aircraft control. Why? One pilot can cope with the plane (of course), but the crew is engaged in the tank management. For normal functioning, the tank needs at least a gunner (if your tank has a loading machine) and a driver-driver. And then the question arises: how one player can replace all tankers? There are two ways here: go to the player meeting and allow game conventions or to stand on the simulatory of the project.

Consider the first path - game conventions. Irok controls the tank as a whole, and not some separate crew member. The technique instantly responds to any commands and is controlled directly. You can switch between different observation devices, whether it be the sight of the gunner, the panoramic sight of the commander or even the optics. This is easier for a player, more comfortable for gameplay and generally more like a game.

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The second path is the simulator to the end. In www.lunacasino.org this case, the player manages a specific crew member and has access only to those governing bodies, which has a chosen tankman to access. When executing the player’s teams, there is a certain delay simulating the reaction time to the commander's orders. To create a more complete expirence, the player often allow the player to switch between tankers, while the management of unequalled fighters goes on.

Now that we have decided on the fact that tanking as a whole, we can go to specific games and consider them a little more details.

Gunner, Heat, PC!

Gunner, Heat, PC! (GHPC!) - The youngest of tank simulators. The events of this game take place in the setting of the global military conflict between NATO and the police department on the territory of the Fulda corridor in West Germany.

M60 - ready for battle!

T-72M GDR in position.

This project is friendly to a beginner. Yes, there is no detailed learning, but the developer generously supplied the player with pop -up hints, viewing management is always available by pressing F1, and classical key binding. Also, a landfill is available for each machine, on which you can practice shooting and get used to the technique.

Under control is often not one tank, but a whole platoon. Suborders can be given several commands (stay in place, follow; choose a formation and set a distance between machines). By pressing the TAB opens a menu in which you can switch between available technology, which can help in some situations. There is the possibility of calling artillery and aviation support, which should not be neglected. Fights in the game can occur both day and night (it should be remembered that in the dark a request to a light shell is available), this seriously affects the gameplay.

Night sight of the ATS tank.

. and the thermal imaging sight of the NATO tank.

Separately, it is worth noting the voice acting of tankers. It is presented to relatives, for the crew of technology, languages ​​(now it is English and German). The votes of the fighters are alive, and the intonations and variants of phrases directly depend on the situation in battle.

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