
opinion-o-demovery-visual-novelly-grace-parter-lap-1
Opinion about the demo version of the visual novel "Grace: posthumous desire"
Over the past few years, the list of famous Russian visual short stories has expanded and stopped starting from the "endless summer" and it also end. There were a “bunny”, Moe Era, short stories from a single developer Alexei Izimov and, of course, “Amneya 28: Two Eternity” from Tomotoro. The developers of the last game just came out of the free demo version of their new novel - "Grace: posthumous desire". I decided to get acquainted with her to find out what was hiding behind those beautiful illustrations from the page in the store.
The connection of history is simple: the heroine of Aki meets her sleeping classmate Mitsuki. She, following the laws of the genre, began to talk about curses and a universal sad fate. After that, of course, the girl became infected with a certain curse. So this mystical horror begins.
What I want to note right noverificationcasinos.co.uk/instant-withdrawal-casino-no-verification/ away is the technical part of the project: the game allows you to persist in the elections, marks the previously selected options and makes it possible to return to the recently read text using the discovery. Everything works correctly in the game, but without minuses it was not: the interface is large, and it cannot be changed the size;In order to hide the text window, you need to have secret knowledge (just press the English h);And the saddest thing is to apply a call melody to the background music, which forms cacophony. However, the presence of animations, voiced sighs, mixes and other onomatopoeia pleases. So technical performance at a good level.
Continue a story about the short story is what many are of interest to many - illustrations. They are certainly very attractive: the images are felt voluminous, the shadows are pleasantly on the fabric and various surfaces, and the design of the characters itself, as they say, is “cute”. The backgrounds match the short story gray and dark, but no less attractive, and contain various references (for example, to another developer game). However, there is one shortage associated with the mirror, which from a broken one in the evening becomes whole. But in the full version this will clearly fix it, so I will not find fault.
I will go to the best, in my opinion, part of the novel - to music. Various shades of melancholy are transmitted in it. The compositions sound like in the distance, having no connection with our world. But the closer the danger, the louder the compositions become, getting to the listener. I like electronic music, especially when the synthesizer is involved. And one of the compositions - The Three Graces - just reminds the style of the Takesi Abo, the composer of the visual short stories in the Universe of Science Adventure. He is a real synthesizer master in his business, skillfully conveying the spirit of the era of computer technology, in which we live. But with classic instruments, it works no less impressive, so that the music from Grace is similar to an atmospheric soundtrack from the same Gate;Stein ", to which he just put the hand of Abo. And music from the "Gate" is a real holiday for the ears.
It's time to evaluate the heart of the novel - its text. Everything that happens is described quite accessiblely and moderately colorful. In the center of history is a strange girl without friends who is always unlucky, which makes her feel uncertain. She has friends in the form of three dolls - "grace". They are very important for her, one might even say that she is dependent on them. One of the CG-images demonstrates this well.
The story about the curse and the struggle with it slowly gains momentum, which is why the demo version only manages to “warm up” the reader, but she copes with the task of introducing the player from Aka, as well as to leave several prerequisites for further plot moves. But the most interesting is only waiting ahead ..
If you summarize the above, then we can say with confidence that “grace: posthumous desire” is the hopes of demo version, which combines the excellent worthy listening music, qualitatively executed backgrounds, sprites and CG-images, as well as a technical performance close to the ideal.